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	<title>SQUIDINC</title>
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		<item>
		<title>Shadowbox</title>
		<link>http://www.squidinc.eu/wp/?p=473</link>
		<comments>http://www.squidinc.eu/wp/?p=473#comments</comments>
		<pubDate>Sun, 22 Aug 2010 13:13:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[Tried a few things with shadowbox in zbrush 4, almost no need to make base meshes outside of zbrush anymore. The gun below is a quick test of putting shapes together using shadowbox.]]></description>
			<content:encoded><![CDATA[<p>Tried a few things with shadowbox in zbrush 4, almost no need to make base meshes outside of zbrush anymore. The gun below is a quick test of putting shapes together using shadowbox.</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/hardsurface01.jpg"><img class="alignnone size-medium wp-image-474" title="hardsurface01" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/hardsurface01-300x273.jpg" alt="" width="300" height="273" /></a></p>
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		</item>
		<item>
		<title>Zbrush &gt; sculptris</title>
		<link>http://www.squidinc.eu/wp/?p=469</link>
		<comments>http://www.squidinc.eu/wp/?p=469#comments</comments>
		<pubDate>Sun, 22 Aug 2010 12:57:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=469</guid>
		<description><![CDATA[pushed this model a little further, sculptris is great but it starts to get too much like hard work when trying to put together a whole figure. I think sculptris could benefit from something similar to zspheres and some more primitives, perhaps some more powerful masking tools aswell]]></description>
			<content:encoded><![CDATA[<p>pushed this model a little further, sculptris is great but it starts to get too much like hard work when trying to put together a whole figure. I think sculptris could benefit from something similar to zspheres and some more primitives, perhaps some more powerful masking tools aswell</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/dino-wip2.jpg"><img class="alignnone size-medium wp-image-470" title="dino-wip2" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/dino-wip2-214x300.jpg" alt="" width="214" height="300" /></a></p>
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		<title>Zbrush 4</title>
		<link>http://www.squidinc.eu/wp/?p=463</link>
		<comments>http://www.squidinc.eu/wp/?p=463#comments</comments>
		<pubDate>Wed, 18 Aug 2010 21:26:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=463</guid>
		<description><![CDATA[My first model with zbrush 4! A few new brushes to play with and loads of other stuff I&#8217;ve not even looked into properly.  The one major feature that looks promising is shadowbox, looks great for putting together hard surface stuff, guns, robots etc..]]></description>
			<content:encoded><![CDATA[<p>My first model with zbrush 4!</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/alien-doodle03.jpg"><img class="alignnone size-medium wp-image-458" title="alien-doodle03" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/08/alien-doodle03-287x300.jpg" alt="" width="287" height="300" /></a></p>
<p>A few new brushes to play with and loads of other stuff I&#8217;ve not even looked into properly.  The one major feature that looks promising is shadowbox, looks great for putting together hard surface stuff, guns, robots etc..</p>
]]></content:encoded>
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		<title>Sculptris</title>
		<link>http://www.squidinc.eu/wp/?p=446</link>
		<comments>http://www.squidinc.eu/wp/?p=446#comments</comments>
		<pubDate>Sat, 24 Jul 2010 10:56:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=446</guid>
		<description><![CDATA[Great little program for doodling in, aquired by pixologic, made by Tomas Pettersson sculptris on zbrush central first experiment with it]]></description>
			<content:encoded><![CDATA[<p>Great little program for doodling in, aquired by pixologic, made by Tomas Pettersson</p>
<p><a href="http://www.zbrushcentral.com/showthread.php?t=90617">sculptris on zbrush central</a></p>
<p>first experiment with it</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/07/sculptris01.jpg"><img class="alignnone size-medium wp-image-445" title="sculptris01" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/07/sculptris01-300x244.jpg" alt="" width="300" height="244" /></a></p>
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		</item>
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		<title>Zbrush 4</title>
		<link>http://www.squidinc.eu/wp/?p=434</link>
		<comments>http://www.squidinc.eu/wp/?p=434#comments</comments>
		<pubDate>Thu, 22 Jul 2010 08:16:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=434</guid>
		<description><![CDATA[Zbrush 4 on the way, looking forward to seeing what&#8217;s new Link]]></description>
			<content:encoded><![CDATA[<p>Zbrush 4 on the way, looking forward to seeing what&#8217;s new</p>
<p><a href="http://www.zbrushcentral.com/showthread.php?t=089971">Link</a></p>
]]></content:encoded>
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		</item>
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		<title>Robot model</title>
		<link>http://www.squidinc.eu/wp/?p=430</link>
		<comments>http://www.squidinc.eu/wp/?p=430#comments</comments>
		<pubDate>Sun, 13 Jun 2010 18:16:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=430</guid>
		<description><![CDATA[Decided to put up this for free download, can be used for anything as long as it&#8217;s not a commercial project Download ( C4D file format )]]></description>
			<content:encoded><![CDATA[<p>Decided to put up this for free download, can be used for anything as long as it&#8217;s not a commercial project <img src='http://www.squidinc.eu/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.squidinc.eu/cgremote/files/toon-droid.c4d">Download </a>( C4D file format )</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/06/toon-droid.jpg"><img class="alignnone size-medium wp-image-429" title="toon-droid-freebie" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/06/toon-droid-231x300.jpg" alt="" width="231" height="300" /></a></p>
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		</item>
		<item>
		<title>Normal mapping</title>
		<link>http://www.squidinc.eu/wp/?p=408</link>
		<comments>http://www.squidinc.eu/wp/?p=408#comments</comments>
		<pubDate>Wed, 17 Mar 2010 00:00:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=408</guid>
		<description><![CDATA[First experiment I&#8217;ve done with creating normal maps for use in a game engine, not perfect.. but it&#8217;s a start this bit of software did most of the work www.xnormal.net]]></description>
			<content:encoded><![CDATA[<p>First experiment I&#8217;ve done with creating normal maps for use in a game engine, not perfect.. but it&#8217;s a start <img src='http://www.squidinc.eu/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/03/nmap-stomper01.jpg"><img class="alignnone size-medium wp-image-410" title="nmap-stomper01" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/03/nmap-stomper01-300x196.jpg" alt="" width="300" height="196" /></a> <a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/03/nmap-stomper02.jpg"><img class="alignnone size-medium wp-image-411" title="nmap-stomper02" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/03/nmap-stomper02-300x196.jpg" alt="" width="300" height="196" /></a></p>
<p>this bit of software did most of the work <a href="http://www.xnormal.net">www.xnormal.net</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making time in Zbrush</title>
		<link>http://www.squidinc.eu/wp/?p=405</link>
		<comments>http://www.squidinc.eu/wp/?p=405#comments</comments>
		<pubDate>Sun, 14 Mar 2010 21:01:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=405</guid>
		<description><![CDATA[Impressive model built by one of the creators of zbrush, it uses some fancy new features that they&#8217;re keeping under wraps for now www.zbrushcentral.com]]></description>
			<content:encoded><![CDATA[<p>Impressive model built by one of the creators of zbrush, it uses some fancy new features that they&#8217;re keeping under wraps for now <img src='http://www.squidinc.eu/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.zbrushcentral.com/showthread.php?t=83512&amp;page=7&amp;pp=15">www.zbrushcentral.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Youtube</title>
		<link>http://www.squidinc.eu/wp/?p=401</link>
		<comments>http://www.squidinc.eu/wp/?p=401#comments</comments>
		<pubDate>Thu, 11 Mar 2010 01:14:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=401</guid>
		<description><![CDATA[I&#8217;ve setup a youtube channel to put some turntable animations on, some models are just easier to read if you can see them from all angles, might even put some tutorials on there some day www.youtube.com/user/squid82]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve setup a youtube channel to put some turntable animations on, some models are just easier to read if you can see them from all angles, might even put some tutorials on there some day <img src='http://www.squidinc.eu/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.youtube.com/user/squid82">www.youtube.com/user/squid82</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>First Blender render</title>
		<link>http://www.squidinc.eu/wp/?p=377</link>
		<comments>http://www.squidinc.eu/wp/?p=377#comments</comments>
		<pubDate>Sun, 28 Feb 2010 13:45:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.squidinc.eu/wp/?p=377</guid>
		<description><![CDATA[playing about with Blender, really like the interface of the new release. I like the way it handles SSS, can create some nice looking plastic material with it. 2.5 is still a bit buggy and took ages to import obj files, but it&#8217;s looking good for an alpha release some more good Blender stuff at]]></description>
			<content:encoded><![CDATA[<p>playing about with Blender, really like the interface of the new release. I like the way it handles SSS, can create some nice looking plastic material with it.</p>
<p>2.5 is still a bit buggy and took ages to import obj files, but it&#8217;s looking good for an alpha release</p>
<p><a href="http://www.squidinc.eu/wp/wp-content/uploads/2010/02/pinky.jpg"><img class="alignnone size-medium wp-image-376" title="pinky" src="http://www.squidinc.eu/wp/wp-content/uploads/2010/02/pinky-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p>some more good Blender stuff at <a href="http://www.blendercookie.com/">www.blendercookie.com</a></p>
]]></content:encoded>
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